PixelHacker: Image Inpainting with Structural and Semantic Consistency Paper • 2504.20438 • Published Apr 29, 2025 • 51
ModularRSI: Modular and Generalizable Recursive Harness Self-Improvement Paper • 2609.14857 • Published 14 days ago • 214
When EOS Tokens Disagree: Understanding Length Inflation in On-Policy Distillation Paper • 2609.20511 • Published 11 days ago • 110
Generalized Agent Iteration: One Formal Framework for Iterative Policy Improvement and Recursive Self-Improvement Paper • 2609.13406 • Published 17 days ago • 84
Occamy-1.0: Open Pareto-frontier 35B Intelligence for Co-work Paper • 2609.11977 • Published 24 days ago • 117
ZGCM-1: A Fully Open and Extremely Efficient Foundation Model for Math and Agentic Search Paper • 2609.13356 • Published 17 days ago • 263
Dream-RSI: Recursive Self-Improvement through Evolving Worlds Paper • 2609.14858 • Published 14 days ago • 246
Benchmark Radar: A Living Database and Search Engine for AI Benchmarks and Evaluation Paper • 2609.11115 • Published 18 days ago • 172
DataFlex-RL: An Evaluation Platform for RLVR Data Policies Paper • 2609.06107 • Published 23 days ago • 165
SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution Paper • 2609.05594 • Published 24 days ago • 36
Dr. Claw: An AI Scientist Workspace for Vibe Research Paper • 2609.00365 • Published 28 days ago • 174
RoboTok: An Internet-Scale Data Engine for Human Demonstration Retrieval and Dexterous Manipulation Learning Paper • 2609.03199 • Published 26 days ago • 31
Repo-To-Skill: Distilling GitHub Repositories Into AI4AI Skills Paper • 2609.02749 • Published 26 days ago • 402
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness? Paper • 2609.01437 • Published 27 days ago • 220
Qwen-Drive-1.0: An Initial Step towards a Vision-Language Foundation Model for Autonomous Driving Paper • 2609.00111 • Published 28 days ago • 314
Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling Paper • 2608.30821 • Published 28 days ago • 67
Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published Aug 26 • 59