Simulations
updated
MOSAIC: Modeling Social AI for Content Dissemination and Regulation in
Multi-Agent Simulations
Paper
•
2504.07830
•
Published
•
18
WORLDMEM: Long-term Consistent World Simulation with Memory
Paper
•
2504.12369
•
Published
•
35
Towards a Unified Copernicus Foundation Model for Earth Vision
Paper
•
2503.11849
•
Published
•
4
VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed
View Memory
Paper
•
2506.18903
•
Published
•
22
From Virtual Games to Real-World Play
Paper
•
2506.18901
•
Published
•
10
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with
Hybrid History Condition
Paper
•
2506.17201
•
Published
•
57
Long-term Traffic Simulation with Interleaved Autoregressive Motion and
Scenario Generation
Paper
•
2506.17213
•
Published
•
4
DualTHOR: A Dual-Arm Humanoid Simulation Platform for Contingency-Aware
Planning
Paper
•
2506.16012
•
Published
•
22
RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain
Randomization for Robust Bimanual Robotic Manipulation
Paper
•
2506.18088
•
Published
•
18
WorldVLA: Towards Autoregressive Action World Model
Paper
•
2506.21539
•
Published
•
40
SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via
Multi-Agent Multi-Turn Reinforcement Learning
Paper
•
2506.24119
•
Published
•
50
ARIG: Autoregressive Interactive Head Generation for Real-time
Conversations
Paper
•
2507.00472
•
Published
•
11
Lost in Latent Space: An Empirical Study of Latent Diffusion Models for
Physics Emulation
Paper
•
2507.02608
•
Published
•
21
OST-Bench: Evaluating the Capabilities of MLLMs in Online
Spatio-temporal Scene Understanding
Paper
•
2507.07984
•
Published
•
42